Wieder mal ein Update der AGA Fassung. Dürfte mittlerweile fast perfekt sein.
v1.18 is available: Fixed crashes and weapon bugs from spaceship levels.
PAL/NTSC versions are combined.
Amiga DOS and HDF versions now supplied.
Can quit from the menu.
Added missing Floaters/Shields from several levels.
There is now only a single save slot, always active, and can be used to resume your last game.
Laser re-balanced.
Music fix for 040/060s floppy version.
Rewrite of file and memory management.
Two speed run bugs fixed.
From the v1.15 update (that was previously pulled due to a bug in the spaceship levels):
Fix for saved progress not always correctly saving lives, diamonds.
Player can use lightning whilst riding water/conveyor belts.
Story sequence text pauses to make it easier to read.
Minor palette tweak to Amiga player sprite to better match rest of game.
Using a Continue will now restart the current level, rather than the current world.
Joypad user defined controls allow shoot and lightning on the same button.
Laser has slower reloads during boss fights (to match original game).
Multiple shot weapon speed changed to matched original game.
Minor fix to gameplay sequence in menu (Walkers died too quickly)
Fix for getting stuck down W1-2 waterfall.
For for W2-2 exploit where player could stay outside of the screen bounds.
Fix to being to activate final lift when not fully on it.
Fix for underwater palette when using golden armour.
Fix for redefining joypad keys.
Fix if player manages to jump up to final boss without using lift.