Hier ists genauer erklärt
Now we come to the more intricate techniques, the ones related to increasing the number of on-screen objects and bullets. Spheres with wings, known as event items, are the answer for this. Event items appear from time to time and are apparently useless, but there are two ways of exploiting them. First method: release a sphere (any color), take it and refrain from shooting until you hear a sound cue as it leaves the screen; the next sphere will be larger and will contain a kanji inside; take it and all enemies destroyed with the regular shot will be converted into power-ups. Second method: keep releasing spheres but don’t take them; each successive color represents a multiplier that grows from ×2 (yellow) to ×128 (rainbow); take the rainbow sphere to apply the highest multiplier on all destroyed enemies. Long story short, rank is the answer to get more enemies/objects on screen. Rank is influenced by everything but is more affected by collecting successive power-ups. The more Ps you take the higher the aggressiveness of enemies and bosses. Therefore, method one above (the kanji event item) is the main source of rank boost because it allows lots of Ps to be collected. Allied with strategic use of the rainbow sphere, high rank play is the only way to achieve higher scores. It takes lots of practice and environment control because sometimes those damn items will float into walls or out of the screen before you can get to them.
Ich spiel das (und andere Neo Geo Shooter) zurzeit über Retroarch auf der WiiU, falls mal jemand Lust hat mitzuspielen, ich hoste ab und an einen Retroarch Server (aber keine Ahnung wie gut das funktioniert), mit FBNeo (vom WiiU Appstore https://wiidatabase.de/wii-u-downloads/wii-u-tools/homebrew-app-store/)
Kommentar wurde am 28.12.2020, 16:01 von mive editiert.